Metaprogramming: the levels of the human biocomputer A model based on the works of John Lilly. The brain is a bio-computer; however, it can be metaprogrammed. The riddle lies in seeing what it computes, which is more than information. Unfortunately, the instruction manual is hidden. Software Routines Social Programs: manners, customs, proprieties, hierarchies, filial relations, mores, traditions, etc. Sexual Programs: maps of gamous relationships (hetero-, homo-, fetishism, and other 'lovemaps'.) Ontological Programs: programming of reality 'maps' or models and worldviews Epistemological Programs: programs of how to obtain meaningful input through the sensorium Linguistic Programs: verbal, written, and other communications protocols Definitional Programs: borders, penalties, limitations, identifications, self-perceptions, etc. Orientational Programs: detailing goals, plans, objectives, initiatives, etc. Thanatonic Programs: masochism, self-destruction, self-defeatism, death (dysfunctional) Defensive Programs: those programs acting for self-preservation Hygienic Programs: those maintaining the cleanliness and health of the organism Positional Programs: those programs concerned with fame, reknown, reputation, etc. Iconographic Programs: imagery, symbolism, forms, archetypes, artistic schools, etc. and others... Levels of Biocomputer Structure 1. External Reality 2. Body/Physical awareness 3. Brain as Structure 4. Brain's actions 5. Programming 6. Metaprogramming 7. Ego Metaprogramming 8. Self Metaprogramming 9. Essence Metaprogramming 10. Unknown?