Newsgroups: comp.admin.policy
Subject:   Re: Computer Games
Date: 15 Feb 1994 14:28:54 GMT
Message-ID: <2jqm76$o98@s.ms.uky.edu>

FRITZ <HAASFM@SLUVCA.SLU.EDU> wrote:
>We have experienced many problems associated with the playing of computer 
>games by students in our labs, especially those of a network variety (MUD's, 
>DOOM, etc..).  They seem to generate a great deal of noise, network traffic 
>and an intimidating enviroment for those who need to use the computers for 
>legit academic purposes.  
>
>    What are the policies and experiences of other institutions and how well
>are they being enforced.  I am interested in establishing a policy that is
>both fair (if recreation is possible, then so be it) and enforeceable.

Here's what we do:

	PC Lab: We don't have a *published* policy.  We tell gamers, as
	 	we see them, that gaming is acceptable *until* there are
		fewer than 5 open PCs available.  We also tell them that
		*one* case of a gamer refusing to give up their seat to
		a more legitimate user will result in a total ban on games.

	Unix:	I'm just restoring games after a six-year ban.  I've written
		a small front-end program named "play" that will only allow
		game execution:
			- during non-prime hours (7 pm - 7 am)
			- if fewer than 20 users are already playing
		Privately-owned online games will be a no-no; however, I'll 
		be happy to install the game under the "play" system upon re-
		quest.  
		
--Wes

-- 
      Wes Morgan ----- University of Kentucky ----- morgan@engr.uky.edu
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